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HTML5 Reader for Electric Zine Maker
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Devlog
Electric Zine Jam Stream!
June 20, 2023
by
Jeremy Oduber
3
Hi! To help promote the Electric Zine Jam , which is running until the end of July, I'll be streaming the creation of a zine with Electric Zine Maker (and other tools) and answering any questions abou...
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Even smaller update
September 08, 2021
by
Jeremy Oduber
3
I needed EZM Reader to let me easily turn off image rendering/scaling smoothing off for reasons so now you can also do it. Just set SMOOTH to false and you're good to go!...
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Small update
August 30, 2021
by
Jeremy Oduber
EZM Reader has been updated to support new zine formats introduced in an imminent Electric Zine Reader update. Thanks as always to the inimitable alienmelon for the heads up and making this amazing pi...
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Accessibility and usability update
March 10, 2021
by
Jeremy Oduber
2
Thanks to some new contributions by Sean S. LeBlanc , EZM Reader has some improvements for accessibility and usability if hosted directly. The biggest changes are: 1. There is now an ALT option in ezm...
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Big Update and the Magic of Open Source
January 11, 2021
by
Jeremy Oduber
2
#electric-zine-maker, #html5, #zine
So here's how the story goes: I'm finally working on an (unrelated) project that is big enough to require me to actually learn what version control is all about. Since what you download in EZMreader.z...
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Big 2020 Update
August 01, 2020
by
Jeremy Oduber
1
As soon as alienmelon announced that new zine templates were coming to Electric Zine Maker I knew I'd to update the reader as well. So with a little effort I rewrote almost the entire thing to not onl...
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Tiny update
August 19, 2019
by
Jeremy Oduber
One of those things you only notice once you play something from the web, isn't software fun? Previously the pages would be black until the textures loaded in, and I realized that not only is that an...
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Reader updated
August 15, 2019
by
Jeremy Oduber
Hey everyone, The earlier version I made was a quick hack of a turn.js example, but I wasn't happy with how it wasn't reliably readable on mobile, so I rewrote the whole thing myself using three.js an...
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